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My contribution in Picky Beaks

Gameplay C# code
Gameplay Design
Camera Control
Level Creation

tutorialscript1.jpg

Scripting for game tutorial

g6_duck_score.jpg

Scoring system

g2_fly_move.jpg

Character movement

g8_path_follow.jpg

Creating path for characters

Picky Beaks

A casual story driven mobile RPG game developed by Code Quackers.

Play as a duck named Beaks, who is a picky eater. Beaks will only eat its favourite treats, Ducky O's and refuses to consume other food. However, Beaks' treats were stolen one day. The treat-obsessed duck will do anything to get its beloved Ducky O's back.

Waddle along with Beaks on a food-filled journey of discovery, acceptance and awareness as a chase for the treat thieves ensue.

Current Project - Picky Beaks: Video
Current Project - Picky Beaks: Projects
g8_food_throw.jpg

Triggering character throw movement

g8_duck_lives.jpg

Creating lives for characters

g6_poking.jpg

Trigger character poking animation

g1_cabbage.jpg

Food visuals movement script

Current Project - Picky Beaks: Projects

These are some of the main contributions of mine in terms of scripting and developing Picky Beaks. There is a lot more scripts written for this game. Coding for this game is not easy where i faced challenges such as the colliders problem, camera malfunction, boundary malfunction and many more. I am glad that I've managed to fight against these challenges and succeeded to build this game along with my three teammates! Cheers!

Current Project - Picky Beaks: Text
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